Premium
Earn a better matchmaking experience
How does it work?
Build trust
Trust is built through clean matches, positive reviews from teammates and good conduct. AC flags and suspicious behavior lower your trust. You can't buy your way in - it has to be earned.
Unlock a tier
When your trust reaches the right level the tier unlocks automatically - completely free. Trusted at 70, Elite at 85. No subscriptions and no payments - your trust is the only key.
Keep your level
Your tier follows your trust. If your trust drops below the requirement you're downgraded until you build it back up - play clean and fair and you keep your level. No one can buy it back for you.
To queue in Trusted or Elite, everyone in the lobby must meet the trust requirement. If a party member doesn't qualify, the queue automatically adjusts to the highest tier everyone can join.
Tiers
Standard
Included for everyone
- All lobby sizes
- Matched against all players
- Trust Factor tracking
Trusted
Earned through clean play
- Trusted badge on profile
- Access to profile cards
- Full match statistics
- Matched with players of similar trust factor
- Trust Factor tracking
- Solo / Duo / Trio / 5-stack
Elite
Earned through clean play
- Queue priority - shorter wait
- Auto-accept match
- Map veto - vote out maps before the match
- Elite badge on profile
- Ad-free
- Access to all profile cards
- Stats+ with personal training tips
- Full match statistics
- 2D map replay
- Matched with players of similar trust factor
- Trust Factor tracking
- Solo / Duo / Trio / 5-stack
- Download match demos
Compare tiers
| Feature | Standard | Trusted | Elite |
|---|---|---|---|
| Trust requirement | – | 70 | 85 |
| Trust pool in matchmaking | 0–70 | 65–100 | 80–100 |
| Lobby size | All | 1–3 & 5 | 1–3 & 5 |
| Trust Factor tracking | ✓ | ✓ | ✓ |
| Full match statistics | – | ✓ | ✓ |
| Badge on profile | – | ✓ | ✓ |
| Ad-free | – | – | ✓ |
| Profile cards | – | ✓ | All |
| 2D map replay | – | – | ✓ |
| Queue priority | – | – | ✓ |
| Auto-accept match | – | – | ✓ |
| Map veto before match | – | – | ✓ |
| Stats+ with training tips | – | – | ✓ |
| Demo download | – | – | ✓ |
Trust Factor - how it works
Your Trust Factor (0–100) is a measure of how reliable you are as a teammate. Everyone starts at 50. It determines which tiers you unlock - and it can never be bought, only earned.
How you build trust
- Play clean matches - every match without anti-cheat flags raises your trust
- Get thumbs up from teammates after the match
- Reviews from players with high trust count more than those from new or low-trust accounts
How you lose trust
- Anti-cheat flags and suspicious behavior cause heavy deductions
- Leaving an ongoing match (abandon) causes a large deduction
- Thumbs down from teammates - negative reviews weigh twice as much as positive ones
Reviews after the match
- Give a thumbs up or down to players who were in the same match
- The window is open for 5 hours after the match ends
- One review per player and match - and never on matches you didn't play yourself
Protection against abuse
- A single thumbs down does nothing. Only when two or more different players give the same person a thumbs down in the same match do they count - a person trying to do harm on their own is powerless.
- Arguments don't count as evidence. Locus Chat Guard reads the match chat - if two players quarreled during the match, their thumbs down against each other are reset.
- Serial abusers are silenced. Anyone who almost only hands out thumbs down has their negative votes heavily down-weighted.
- Cap per match. Reviews can only affect your trust by a limited number of points per match - no coordinated group can bring you down in one evening.
- Votes from accounts with very low trust don't count at all.
- Everything is logged. Suspicious patterns are quietly flagged for admin review.
Play clean · Be fair · Trust takes care of itself
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